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11-11 Memories Retold | Digixart

My work

Level Designer Aug 2017 - Feb 2018 (7 months)

  • In association with the Creative Director Yoan Fanise and the Level design team, creation of the level design:

  • 3D blockout, player path, environment mood, scripting, asset integration, cinematics.

  • Work closely with the artistic team to make the level design, and the animator team for cinematics.

  • Try to design levels with a strong sense of storytelling.

Developer Tester Aug 2018 - Sep 2018 (1 month)

 

  • In charge of good quality of several maps on 11-11 Memories Retold.

  • Fix bug/polish game experience according to creative director/producer/QA team recommendations.

11-11 Memories Retold Alpha version blockout VS Final Game - Steven Cruz
Adventure | Narrative | 3D
Release: 2018 November

Publisher

Developer

Platforms

11-11 Memories Retold Alpha version blockout VS Final Game - Steven Cruz

Software and Tools

Unity.png

Unity

Engine

Level Design Blockout

Visual scripting

Doc

Communication

Plastic.png

PlasticSCM

Version Control

11-11 Memories Retold Alpha version blockout VS Final Game - Steven CruzRetoldSite_01.png

Team

Digixart team
MetacriticMemoriesRetold.PNG
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