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Binge Runner | CCCP

My work

Intern Game Designer - Level Designer Jul 2014 - Dec 2014 (6 months)

 

  • Game mechanics: character control, camera positioning, interaction with game elements, interfaces and menus.

  • Design of game situations: goals/obstacles on the road, tweaking the difficulty.

  • Debug, tests and balancing the game.

  • Organization and follow-up of the playtests of the game on the target public.

  • Meetings with the customer.

Serious Game | 3D
Release: 2014

Publisher

Developer

Platforms

Binge Runner -Steven Cruz

Software and Tools

Unity.png

Unity Engine

Doc

Communication

Ancre N4G

N4G | CCCP

My work

Intern QA Tester Jul 2014 - Dec 2014 (6 months)

  • Testing the PC and iPad versions.

  • Bug Report: classification of bugs according to their level of importance.

  • Feedbacks about the game: ergonomic game interface, gameplay.

Serious Game | 2D
Release: 2014

Publisher

Developer

Platforms

Need4Greed - Steven Cruz

Software and Tools

Debug

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