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Dishonored | Fan made on Unity

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Dishonored Fan made - Steven Cruz

My work

Game Designer - Level Designer - Scripter Free time

  • System design, level design, character control, camera, feature implementation, scripting.

  • Full level design, from LD mission intention to playable blockout.

  • Full Unity process: assets integration and management, scene editor, script C#, physics, particles, animator, UI, menus, build.

Dishonored Fan made Blink - Steven Cruz

Developer

Platforms

Steven Cruz

Dishonored Fan made Assassination - Steven Cruz

Software and Tools

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Unity

Engine

Level Design Blockout

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Visual

scripting

Dishonored Fan made Choke - Steven Cruz
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