Level Design Teacher
Level Design Teacher 2019 - Current
What do we do with students?
Game Design :
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Analysis of an existing game (games mechanics, level design, gameplay philosophy...).
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Understand player motivation.
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Sign and feedback.
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Work on the readability of the document.
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Brainstorm.
Level Design :
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Level design document creation.
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Design challenges and missions.
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Design tutorials.
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Blockout (player path, guidance, mood...) in editor.
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Gameplay scripting and prototyping.
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Work with professional game engine : Unity or Unreal Engine.
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Playtest of maps and iteration.
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Oral presentation of the design document/map.
General :
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Team working.
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Production management, how to be organized.
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Improve communication with other professions (Art, Prog, Designers...).
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Discover and use various software (Microsoft Office, Gimp, OBS, Kdenlive...).
My methodology is to provide interesting and real exercises, to prepare students to work like professionals