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Gravity Labyrinth | Solo-Developed Game
My work
Game Designer - Level Designer - Scripter Free time
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System design, level design, character control, camera, feature implementation, scripting, macro & micro design.
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Full level design, from LD mission intention to playable blockout.
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Full Unity process: assets management, scene editor, script, physics, particles, animator, UI, menus, build.
Platformer | 3D
Release: 2015 | Work in progress
Developer
Platforms
Steven Cruz
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